Microsoft bets $500m on Xbox

Daily Newsletters

Sign up to ZDNet UK's daily newsletter.

NEWS
For Microsoft, the video game market is a pay-to-play affair. US consumers who plunk down $299 for Microsoft's new Xbox game console, a system that will compete against Sony's PlayStation2 and Nintendo's GameCube, will get their hardware at a discount. Like other console makers, Microsoft is subsidising the cost of the console and hoping to recover its expenses through sales of game software and the decreasing cost of components over time. While other game makers also subsidise console purchases, the strategy isn't without risk. Former Dreamcast maker Sega scrapped its console business because it was no longer willing to cover losses associated with hardware production. Industry analysts have been estimating that Microsoft will have to absorb losses of $1bn to $2bn related to its effort to subsidise for the manufacturing of Xbox. The company used similar subsidies to develop a market for WebTV, with the idea being that revenue would come from service subscriptions. But that market didn't grow as fast as Microsoft had expected, hovering around one million subscribers the past few years. IDC analyst Martin Reynolds said the difference between WebTV and Xbox is that WebTV was for an unproven market, while Xbox taps into a video game market that is not only proven but also highly profitable. Microsoft launched the Xbox today in the US at a retail price of $299. Estimates of Microsoft's cost to build each unit have ranged from $320 to $400. Microsoft representatives would not comment on manufacturing costs. The console will launch on 14 March, 2002 in the UK, with a retail price of £299. Microsoft also is investing heavily in marketing and has set aside $500m to promote Xbox. Sources familiar with Microsoft's plans say that the $500m marketing budget is actually smaller than it seems. Microsoft is using some of the $500m to subsidise the costs of hardware and is teaming with software publishers to share in the marketing of software titles. The prize is a chunk of the lucrative video game industry, which IDC analyst Shelley Olhava projected will generate $11.4bn in North American revenue for 2001. Though Microsoft has seen some success in hardware, such as with PC mice and keyboards, the company is not likely to see money from the Xbox for a few years. James Lin, an analyst with investment banking firm Jefferies & Co., said it usually takes about three years before a gaming system manufacturer sees any profit from hardware. "Historically, companies break even in year three, but they don't normally spend a half-billion dollars in marketing," Lin said. One exception, Lin said, may be Sony and its PlayStation2 gaming system, which he said was close to breakeven after initially costing about $450 per unit to build. Sony launched the PlayStation2 in late October last year. Analysts expect that in five years, Microsoft will be making as much as $20m to $30m annually from hardware sales. IDC's Olhava also doesn't expect Microsoft to break even early on, but over time and with higher volumes of shipments, the manufacturing cost for Microsoft is expected to come down, she said. "They won't want to upgrade Xbox too frequently, because if they do, they're only going to make it harder for developers, who would then have to change their software," she said. "It would also take longer for them to get high volumes, which generally relates to lower...material costs over the long run...They would be foolish to do it any other way." Falling component pricing should help Microsoft cut manufacturing costs, but not much. Those components include a 733MHz Intel Pentium III processor, an Nvidia graphics processor, a multifunction sound processor, 64MB of double data rate (DDR) memory, a hard drive, a DVD drive and a motherboard. "The Pentium III processor used in the Xbox has been around for a while and is really passé at 733MHz," IDC analyst Shane Rau said. "It's relatively close to end of life, so I would already expect it to be pretty cheap. But the nVidia parts are probably relatively expensive, since they are developed just for the Xbox." Rau said that over time the nVidia chips are likely to come down in cost. He added that many of the Xbox's components were the same as those used in PCs, which may help the price of manufacturing the Xbox fall faster than in other gaming consoles. Sony's PlayStation2 won't benefit from commodity component pricing as much because it uses a specially designed graphics chip, the Emotion Engine, and pricey Rambus memory. Regardless of losses from hardware for Microsoft, licensing fees and other revenue from software are likely to far outweigh any deficit over time. Analysts place the profit per game for Microsoft in the range of $10 for titles from third-party publishers and as high as $40 for titles published by Microsoft. Software revenue will add up much faster with some breakthrough Xbox games. "The key is a hit game," Gartner analyst Martin Reynolds said. "Games are extremely profitable -- more so than movies or music -- so a hit game could open a big opportunity. They can still be successful with lower-level titles, but it would just take longer." GameSpot UK has a channel devoted to the latest Xbox news, reviews and previews. Check it out here. Have your say instantly, and see what others have said. Click on the TalkBack button and go to the ZDNet news forum. Let the editors know what you think in the Mailroom. And read other letters.

Post your comment

In order to post a comment you need to be registered and logged in.

You can also log in with Facebook. Log in or create your ZDNet UK account below

  • Login

Will not be displayed with your comment

By signing up for this service, you indicate that you agree to our Terms and Conditions and have read and understood our Privacy Policy. Questions about membership? Find the answers in the Community FAQ

Get ZDNet UK's daily newsletter

Enter your email address to sign up

ZDNet UK Live

BrownieBoy

@Jack, > Works really well for thieves.... Nice attempt to deflect the argument by tossing in a point that's totally irrelevant, even it were...

50 minutes ago by BrownieBoy on AMD Ultrathins to challenge Intel Ultrabooks
bootlegger

Make that 13 people now - I got refused today at Manchester airport. I thought I was up to date on this legislation - I knew of the EU ruling from...

4 hours ago by bootlegger on UK airport body scans will not be opt out
tinycg

Don't forget to check out apps like GoodReader or SlideShark either, they're indispensible for people on the go in presentation situations. Best...

6 hours ago by tinycg on Four top iPad apps for people on the move
TerryRK

Well it seems there is something a number of us agree on. Why is the Ubuntu Unity launcher so ugly? I thought perhaps it was something to do with...

11 hours ago by TerryRK on A tale of two distros: Ubuntu and Linux Mint
Freebies202

Duplicate comments are not made intentionally. Its very good to know that now you are keeping check on this problem because sometimes a commenter...

21 hours ago by Freebies202 on Microsoft fixes blog comments, speeds up blogs with open source
kevinmchapman

"the very significant number of users" and "many (most) of us" - you have no evidence for these statements. It is a fact that most users are saying...

1 day ago by kevinmchapman on A tale of two distros: Ubuntu and Linux Mint

Another grammar faux pas is the improper use of "you". When sitting down down in a restaurant, for example, I get cringe when the waitress...

1 day ago by via Facebook on 10 flagrant grammar mistakes that make you look stupid
zdnetukuser

And NOW, folks, for Canonical's next trick... Kubuntu is late. Here's a pencil. Draw your own conclusions. cf.:...

1 day ago by zdnetukuser on Linux Minterface
Moley

@kevinmchapman. The discussion here reflects the very significant number of users who really do like the traditional menu system and who wish to...

1 day ago by Moley on A tale of two distros: Ubuntu and Linux Mint
kevinmchapman

Er, no... It is an efficient means of finding the application/file/setting you need in one place. The icons are a simply a fallback for when you...

1 day ago by kevinmchapman on A tale of two distros: Ubuntu and Linux Mint
TerryRK

Isn't the provision of a text based search an admission by the developers that the mass of icons approach does not work? I don't need to use a...

1 day ago by TerryRK on A tale of two distros: Ubuntu and Linux Mint
kevinmchapman

"Unity and GNOME 3 both abandon the old text-based cascading menus in favour of a graphical icon-driven system." Point truly missed. Both use a...

1 day ago by kevinmchapman on A tale of two distros: Ubuntu and Linux Mint
TerryRK

whs001 - Thank you, I'm glad you liked the article. I absolutely agree with you on your first point. I should perhaps have made it clearer that...

2 days ago by TerryRK on A tale of two distros: Ubuntu and Linux Mint
Dennis Nilsson

If we allow corporate interest to dictate the way our government circumvents due process against foreign entities then we should accept the same...

2 days ago by Dennis Nilsson via Facebook on ACTA stumbles in Germany
GHar123

I totally dislike pirating of works, I fear that artists will be deterred from creating works if they think that they are going to get ripped off....

2 days ago by GHar123 on ACTA stumbles in Germany
JCB33

How dare film makers, artists or anybody that invests in creativity stop us pirating their works for free. I want to be able to walk into my local...

2 days ago by JCB33 on ACTA stumbles in Germany
Moley

@GrueMaster. I prefer horses for courses rather than one size fits all. I, and I suspect most other computer users, do not really wish to have...

2 days ago by Moley on A tale of two distros: Ubuntu and Linux Mint
greycynic

The product that scares me every time I have to use it is the Office 2007 version of Excel. The first bug that I found was applying the median...

2 days ago by greycynic on Ten flawed products that derail productivity
GrueMaster

Nice review and very informative. One thing I'd like to add (in reply to whs001's 1st question), the main reason to have the same interface from...

2 days ago by GrueMaster on A tale of two distros: Ubuntu and Linux Mint
Frederick Wrigley

I'be been using Mint 12 since the RC came out, and I am far more happy with the Cinnamon, the Mate, and, yes (with extensions), theGnome 3...

2 days ago by Frederick Wrigley via Facebook on A tale of two distros: Ubuntu and Linux Mint