Computer games: 40 years of fun
News The gaming industry will mark the 40th birthday of computer games at a London exhibition next year. The show will contain over 250 exhibits, and promises to explore the creativity and influence of computer games on contemporary culture.
[November 23, 2001, 16:49]
Computer games sales disappoint at Christmas
News Consumer electronics retailer Dixons warned on Wednesday that its sales over the Christmas period were below expectations, with consoles and computer games performing poorly. Sales in December were below expectations, however, principally accounted...
[January 8, 2003, 12:54]
News Burst: Computer games aid hyperactive children
News The computer games let the scientists work with the children for longer, as the games are more fun than the visual tasks they were given before. Scientists at NASA are using video games to increase the attention spans of hyperactive children and...
[August 25, 2000, 10:06]
News Burst: UK's independent computer games developers unite
News Founder members of The Independent Games Developers Association (TIGA) include Argonaut, Blitz Games and Kuju Entertainment. What's going on in games? Members of the UK's independent computer game developer community launched a trade association on...
[March 8, 2001, 16:02]
Scientists link computer games to brain damage
News Latest research has found that children who play computer games could be causing long-term brain damage. Scientists working at Tohoku University in Japan have discovered that computer games only stimulate those parts of the brain that are devoted...
[August 20, 2001, 15:45]
News Burst: Violent computer games linked to aggression
Talkback Is it the parents tresponsiblility or the viode games responsibility to regulate the violence of video games and who is exposed to them?
[February 18, 2004, 2:53]
Troubled Kids & Computer Games: Using Virtual Worlds for Successful Behavioral Therapy
White Papers Using Forterra Systems' OLIVE (On-Line Interactive Virtual Environment) platform, Greenleaf is developing a computer-based approach for treating teen behavioral disorders using a multiplayer immersive environment called SECTER - the Simulated...
[March 10, 2009, 0:21]
News Burst: Violent computer games linked to aggression
News Latest research suggests that violent video games do have an impact on their users, making them more aggressive. Violent video games may be more harmful than TV or cinema because of the interaction between the player and the characters in a game.
[April 25, 2000, 12:55]
BBC claims computer piracy costs UK £3bn a year
News A BBC investigation into copyright violation has found that the UK computer games industry is losing billions of pounds each year through software piracy. The total value of the UK black economy is estimated to be as high as £100bn per year...
[April 10, 2001, 13:52]
Games industry guns down brain damage claims
News The video game industry has hit back at claims that computer games could be damaging children's brains and insisted that the activity can be beneficial. ELSPA believes it is not true that playing video games can make children anti-social, and is...
[August 22, 2001, 17:26]
Professional gaming: The perfect job?
News A few years ago, Johnathan Wendel was just another kid in high school with a yen for playing fast-paced computer games such as "Quake III". By most standards, Wendel, better-known as Fatal1ty, is the top star on the burgeoning tournament gaming...
[February 10, 2004, 13:05]
Gaming gets trialled in the classroom
News Three UK secondary schools are piloting the use of computer games in the classroom. The research project 'Teaching with Games', which is to begin in September, will explore whether consumer computer games, such as combat simulation 'Medal of Honour...
[August 11, 2005, 9:10]
'Taster' pirated copies lure gaming fans
News The cat and mouse game played between computer games companies and software pirates has seen a bold move by the establishment. In a new gambit, games companies will use piracy to hook users. A protection system from Macrovision and British games...
[October 14, 2003, 11:20]
High-tech morphing indie films
News Looking at the computer games Myst and Riven, which take place in a lush, mysterious and seemingly infinitely detailed fantasy world, it might be a little tough to spot the connection to Star Wars Episode I: The Phantom Menace, the epic space...
[May 20, 1999, 9:54]
Workplace gaming could benefit firms
News Many companies take a dim view of members of staff who play computer games at their desk, but new research suggests the practice should actually be encouraged. Researchers took a number of employees from a Dutch insurance firm, allowing one group...
[November 7, 2003, 16:30]
Virus hoax curtails Christmas fun
News As if there are not enough computer viruses, a Christmas Grinch has been spreading rumours of a virus attached to three year-end computer games. Three shareware computer games -- ElfBowling, Frogapult, and Y2KGame -- have become the target of a...
[December 15, 1999, 10:03]
Man dies after four-day game marathon
News A South Korean man died on Tuesday after playing computer games non-stop for four days. While such extreme cases are rare and often a causal relationship between computer games and health ailments can''t be established, the safe doctrine seems to...
[October 11, 2002, 9:47]
US Report: Games more exciting than TV
News At the Electronic Entertainment Expo (E3) in Atlanta, IDSA president Doug Lowenstein announced that computer games are considered to be the most exciting way to spend time at home. In the survey, over 41 percent of respondents rated computer games...
[June 1, 1998, 7:36]
Nine
Downloads There are not too many computer card games on the market. Various poker games are the most numerous, and sometimes you can encounter a Russian Preference game (not to mention the ever-popular solitaires, of course).apos;Nine' can give a...
[June 1, 2000, 8:00]
Be Game Smart
Downloads Computer games or Video games are time controlled by Be Game Smart. For the game adiction we limit computer or games access. Control the time your kid spend in front of the computer playing computer games, video games, accessing the Internet or...
[October 13, 2006, 16:56]



