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All content for

'game online gaming'.

214 results. Displaying: 1-20



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Amazon Launches Online Game Store

News Amazon will also offer an online gaming community and information about new and future releases. Online retail giant Amazon.com has launched a new store focussing on computer and video games. The new store claims to offer "the largest selection of...

[September 8, 2000, 14:02]

Exclusive: Bigots Abuse Online Game Sites

News EA refused to answer whether or not it has a moral duty to keep racist or homophobic activity off its servers saying "the issue of racist and vulgar speech online is not unique to gaming sites". Using aliases, individuals enter the so-called 'lobby...

[February 11, 2000, 10:47]

Thailand Proposes ID Cards For Game Servers

News On 15 July, the government closed online game servers between 6 am and 10 pm, until September, in a bid to curb what it felt was an online gaming epidemic that was causing the neglect of school and also breeding crime.

[July 28, 2003, 11:47]

Online Gaming: A Revolution Ahead?

News Online gaming via consoles may well revolutionise the game industry and the Internet -- just don't hold your breath. Online gaming is a parlour trick at E3 this year," said Jeff Brown, vice president of corporate communications for leading game...

[May 27, 2002, 14:03]

GDC: Game Makers Grapple With Online Push

News As Sony and Microsoft rush to plug their video game consoles into the Internet, the people who write and publish games are still wondering how to make online gaming work. That's obvious from discussions and corporate pitches at the Game Developers...

[March 25, 2002, 11:07]

Gamer Wins Back Virtual Swag

News An online gaming company in China was ordered to return a player's virtual goods that had been hacked and stolen. In China, online gaming is poised to be serious money. The online gaming industry in China is estimated around $242m this year, and is...

[December 29, 2003, 10:50]

Stakes Are High For Xbox Online Play

News Microsoft on Friday will raise its stakes in the gaming market with an elaborate new online service for its Xbox video game console. Scott Henson, director of platform strategy for Microsoft's Xbox division, said the Xbox Live effort is encouraging...

[November 15, 2002, 8:10]

Game Industry Girds For Battle

News Sony, Microsoft and Nintendo will launch new campaigns in the game console wars next week, with the main weapons this time involving online gaming and possible price cuts. Both companies have announced plans to back in to the online gaming arena by...

[May 14, 2002, 13:23]

Mystery Game Lures Players With Cash

News Plenty of companies have tried and failed to attract a broader audience for pay-to-play online gaming, but Keith Griffin thinks he has the answer -- money. Subscription-based online gaming currently is dominated by fantasy role-playing games such...

[November 4, 2002, 10:54]

AOL Wants Games - On Your Phone?

News Expanding online gaming from PCs and game consoles into cell phones and handheld devices is one possibility. Delivering a keynote speech at the E3 game convention, Pittman said the gaming console is poised to become the fifth box in the house that...

[May 12, 2000, 9:34]

Gaming Companies Take Aim At Online Profits

News Game publishers and hardware makers are confident that consumers want online gaming. On the console side, publishers say they're happy with consumer acceptance of new online gaming services but need to find a business model somewhere between the...

[May 14, 2004, 11:50]

Chat Is Key To Xbox Online Service

News O'Rourke acknowledged that the Xbox Live approach isn't an immediate win with every game publisher, most notably leading game maker Electronic Arts, which has already built a huge network infrastructure for online PC gaming.

[August 22, 2002, 9:37]

South Korea's Games Target Growth

News Webzen and Gravity, two of the leading online gaming companies in Asia, are gearing up to bring their "Lord of the Rings"-type multiplayer games to a worldwide market. Canadian gamer Guillaume Patry learned of the Korean passion for online gaming...

[June 25, 2004, 14:30]

Will 'Sims Online' Alter Gaming World?

News Executives at Electronic Arts, parent company of Wright's Maxis studio, have touted the game as vindication of the company's substantial investment in online gaming. Add a complex, free-market economic system, tools for creating in-game items and...

[December 16, 2002, 7:55]

Grid Computing Plays Games

News Inspired by predictions of brisk growth in the $1bn (£0.54bn) online gaming market, IBM, Sun Microsystems and other companies normally not associated with dragon-slaying adventures have launched projects recently to handle the complex...

[June 4, 2004, 12:35]

Thai Govt Bans Online Games At Night

News Thai authorities have imposed a curfew on online gaming so the country's youths can have more time to rest and study. Internet cafes and online-gaming centres will also be subjected to this restriction, newswire AFP reported.

[July 9, 2003, 10:19]

Xbox Online Pricing Set

News John O'Rourke, marketing director for Microsoft's games division, said the company will spend that much to build out the network for online Xbox gaming and to fund research and development for the next version of the console and support for game...

[May 21, 2002, 9:46]

The Big Online Gaming Gamble

News Q: Will Sony do all the heavy lifting with online gaming via the PS2, as far as it concerns maintaining servers, doing player-matching -- that kind of thing? Some publishers are going to need to buy servers, set up login and authentication systems...

[August 27, 2002, 8:54]

Level 3 To Help Power Xbox Live

News But analysts and game industry figures have expressed doubts about the online push, saying factors ranging from slow growth in home networking to cheating by other players are likely to thwart mass acceptance of online gaming.

[July 23, 2002, 11:43]

Online Gaming Predicted To Grow Sixfold

News It is likely to be a major indicator of the future of console online gaming," Cole said in a statement. Microsoft said in May that it would spend around $2bn to develop a subscription-based online gaming strategy.

[June 7, 2002, 7:31]


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