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'games developers'.

348 results. Displaying: 1-20



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Are Games Developers Different?

Blog Comment Games developers are the absolute pinacle of software development. Console games developers have fixed hardware. Games are the ultimate in user interface. This happens because all the cool programmers want to write games.

[January 23, 2008, 16:05]

Are Games Developers Different?

Blog So, for those not in the games industry, rather than deride games developers for all the time they spend rendering nice graphic models and designing high-score sheets - let us instead recognise that both designers and developers in this space need...

[January 23, 2008, 15:38]

News Burst: UK's Independent Computer Games Developers Unite

News Founder members of The Independent Games Developers Association (TIGA) include Argonaut, Blitz Games and Kuju Entertainment. What's going on in games? Members of the UK's independent computer game developer community launched a trade association on...

[March 8, 2001, 16:02]

Power And Flexibility Aid Developers In Building Rich, Innovative Games

White Papers The games, such as RocketElite, have been a success largely because they offer players a gaming experience similar to what they get with PC games, including polished sound, stellar graphics, and smart software.

[January 1, 1970, 0:59]

Tiga Adds Teeth To UK Games Industry

News Representatives of the UK's independent video game developers say they hope to gain greater influence with software publishers and the government with the formation of a trade association, the Independent Games Developers Association (TIGA).

[March 14, 2001, 7:32]

Game Developers Look East For Inspiration

News The rising stars of games development are more likely to come from Central and Eastern European countries than from Western Europe or the US, attendees at the Game Developers Conference in London's Earls Court Exhibition Centre this week heard.

[August 30, 2002, 12:15]

Mobile Phone Trio Plan Wireless Gaming Platform

News A trio of big name mobile phone manufacturers aims to level the playing field for developers of games for wireless devices. The group is aiming to define APIs (application programming interfaces) and create software development kits (SDK) with...

[March 26, 2001, 8:04]

Game Developers Look Beyond Polygons

News Computer games are approaching the end of the line when it comes to graphical detail, according to developers, and the only place left to go is character development. For games developers, it's a daunting prospect that means creating more...

[August 29, 2002, 8:52]

Nokia Series 40 J2ME Game Usability Guidelines And Implementation Model

White Papers Research with three different J2ME mobile phone games from three developers was conducted in order to come up with the general usability recommendations for this dimension path (Series 40 J2ME games).

[January 1, 1970, 0:59]

Series 40 Developer Platform 1.0: Usability Guidelines For J2ME Games

White Papers Research with three different J2ME mobile phone games from three developers was conducted in order to come up with the general usability recommendations for this dimension path (Series 40 J2ME games).

[January 1, 1970, 0:59]

Linuxcare Supports Video Games Platform

News Under the agreement Linuxcare will provide support for developers porting games to the Indrema Entertainment System (IES), a TV video game and home entertainment platform based on Indrema's DV Linux distribution.

[August 15, 2000, 13:47]

Nokia Looks To Linux For Games

News Consumer-electronics giant Nokia took the wraps off an independent site on Monday aimed at bringing Linux developers together to create games and other software for set-top boxes. With major competitors such as the PlayStation 2 for games and TiVo...

[May 15, 2001, 7:56]

New Linux Application Takes Xbox Gaming Online

News A group of software developers has created a Linux-based application that they claim lets Xbox users play system-link games over the Internet. According to the application's developers, head-to-head games between two players are generally lag-free...

[November 27, 2001, 11:46]

Apple Retreats On Gaming Tools At WWDC

News Game developers attending Tuesday's "Games and Mac OS X" session at Apple's Worldwide Developers Conference this week in San Jose, California, didn't get what they expected. The new manager, called the Human Interface Device (HID) Manager, will...

[May 18, 2000, 8:38]

Series 40 Developer Platform 1.0: Compatible Devices From Game Developers' Point Of View

White Papers This paper presents usability principles for designing games for Nokia Series 40 Developer Platform 1.0 mobile phones; it is extremely useful for mobile game developers who need to focus on what is needed and deal with design trade-offs.

[January 1, 1970, 0:59]

Mobile Multiplayer Gaming, Part 1: Real-Time Constraints

White Papers Developers confront poor network performance and radically different design expectations for mobile gaming. Certain tried-and-true network programming techniques like dead reckoning can help developers meet these challenges.

[January 1, 1970, 0:59]

Microsoft Announces Game Development Standard

News Speaking at the Game Developers Conference in San Jose, Microsoft executives said the new XNA platform would make it easier for game developers to handle the technical aspects of creating games and would allow them to begin working now with the...

[March 25, 2004, 10:00]

Games Push PC Boundaries

News On the other hand, many games run poorly on chipset-powered PCs, and an increasing number of game developers say they won't even try to tweak their games to run on PCs with integrated chipsets. As game developers strive to offer ever-more...

[September 5, 2002, 14:33]

Vegetator Professional

Downloads Vegetator Professional enables game developers (especially indie game developers) to get beautiful, state-of-the-art graphics into their games. Use Vegetator Pro to create thick, lush, realistic nature scenes ranging through all four different...

[December 1, 2007, 2:01]

ECTS: 3D Development Toolkit Makes Debut

News One of the few ECTS exhibitors with appeal for multi-platform developers -- Criterion Software -- has chosen the show to show off its third generation 3D games development toolkit. For the PC version, Criterion has added support for Glide, D3D and...

[September 6, 1999, 15:34]


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